using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("UIBFollowObject")]
	public class UIBFollowObject : MonoBehaviour
	{
		public GameObject m_rootObject => method_3<GameObject>("m_rootObject");

		public GameObject m_objectToFollow => method_3<GameObject>("m_objectToFollow");

		public Vector3 m_offset => method_2<Vector3>("m_offset");

		public bool m_useWorldOffset => method_2<bool>("m_useWorldOffset");

		public UIBFollowObject(IntPtr address, string className)
			: base(address, className)
		{
		}

		public UIBFollowObject(IntPtr address)
			: this(address, "UIBFollowObject")
		{
		}

		public void UpdateFollowPosition()
		{
			method_8("UpdateFollowPosition");
		}
	}
}
